[bisq-network/bisq] Static noise while running the app (#2867)

Manfred Karrer notifications at github.com
Mon Jul 1 16:22:05 UTC 2019

@sqrrm Yes it took me quite a bit of time for testing until it worked reliable. Using a silent sound did not work and also using short sounds had issues (started with that; but don't remember what it was exactly the problem with that approach). Testing it was pretty cumbersome as you need to wait until OS gets to sleep mode and wait a bit until resources get throttled and then wait for timeout.
Easiest path would be the reduce the volume if the existing sound and test if it still works. Bitrate could be reduced as well and mono can be used. Maybe using a very low frequency which most headsets don't reproduce might be another option, but needs to be tested if it still does its job. We got definitely less disputes with that fix. At least for OSX users we know it helped.

If there is a VM argument for telling the app in Linux to run as server that might be an option if that works reliable for Linux. Then the sound can be only used on OSX and Windows. Testing if it was an issue at all on Linux would be good as well.

It was not really tested on Windows. So if someone can do that would be good. Not sure if it was a OSX issue only. 

But I would recommend to not remove it until its tested that it does not cause failed take-offer attempts if not playing.

The problem was that offers still stay online but when a user takes the offer a timeout gets triggered as the makers OS in sleep mode has throttled resources that much that it did not respond in time. The republishing of the offers though still worked. I did not find details information how OSX handled that and it has changed over the past years as it was never observed 2-3 years ago. 

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