[bisq-network/bisq] CPU consumption skyrockets on create offer / take offer (#4649)
James Cox
notifications at github.com
Fri Oct 16 17:06:45 UTC 2020
@cd2357 I added `setCache(true)` and `setCacheHint(CacheHint.SPEED)` to various places in class BusyAnimation (the constructors & the play method) but no change in behavior. CPU 2 always goes over 60% and stays there as long as the animation is shown.
Spinner being played:
![cpu-spinner](https://user-images.githubusercontent.com/47253594/96286453-05217a80-0fa6-11eb-9d90-2f742d5163a9.png)
No spinner:
![cpu-nospinner](https://user-images.githubusercontent.com/47253594/96286468-081c6b00-0fa6-11eb-8775-6bad2d418ce2.png)
![cpu-no-spinner2](https://user-images.githubusercontent.com/47253594/96287097-099a6300-0fa7-11eb-94b8-e1ff960b0822.png)
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